Giới thiệu trình render tiếp theo.
V-Ray Next Scene Intelligence mang đến khả năng dò tia nhanh hơn, lấy mẫu sạch hơn và hiển thị chính xác hơn. Điều đó có nghĩa là bạn làm việc thông minh hơn – không khó hơn – bằng cách tự động hóa các bước được sử dụng để chiếm thời gian quý giá.
V-Ray cung cấp đầy đủ các công cụ cho lighting, shading và rendering đáp ứng nhu cầu cho việc tạo photo và hoạt ảnh chuyên nghiệp.
KIỂM SOÁT MẠNH MẼ
TƯƠNG THÍCH THÔNG MINH
TIÊU CHUẨN CHO MỘT NGÀNH CÔNG NGHIỆP
Tính năng mới
V-Ray Next for 3ds Max, update 1 — Đã có sẵn
New Viewport IPR & improved interactivity
Keep working while you render with fast new viewport IPR. Interactivity in V-Ray IPR on CPUs is now faster and supports atmospheric effects.
New Lens Effects
New glare and bloom lens effects have been fully redesigned to be faster and more accurate.
GPU bucket rendering
Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.
Learn more about V-Ray GPU >
GPU Fast Fog
Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.
Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.
Emulate the warped motion blur effects common in digital video and cell phone cameras.
NEW — Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time. See Adaptive Dome Light & Automatic Camera Exposure.
NEW — 2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.
NEW — NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.
Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.
Fully interactive production rendering.
Automatically remove noise and cut render times by up to 50%.
Stop your render at any point and pick up where you left off.
Lighting & illumination
NEW — ADAPTIVE DOME LIGHT
Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.
New algorithm that dramatically speeds up rendering in scenes with many lights.
NEW — Lighting Analysis tools
Accurately measure the light levels in your scene using new lighting analysis tools.
Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.
Choose from several global illumination options – exact, approximate or a hybrid of both.
Cameras & optical effects
NEW — Point & shoot camera
Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.
Interactive Lens Effects
Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
NEW — Physical Hair Material
Render more realistic-looking hair with accurate highlights and melanin color controls.
NEW — Metalness
The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.
NEW — V-Ray Switch Material
Apply several materials to the same object and select the one you want at render time.
NEW — V-Ray Plugin Material & Texture
Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.
Physically based materials
From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
New, physically-accurate reflection model.
VRscans Material Library Support
650+ scanned materials. Import and render directly in V-Ray.
Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.
Quickly apply seamless textures without UVs.
Generate perfectly smooth edges at render-time with no extra modeling.
NEW — Layered Alembic Workflow
Efficient handling and support for Alembic 1.7 with layers.
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
Clipper with Render-Time Booleans
Create complex cutaways and sections using any mesh object.
Hair & Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
Atmospheric & volumetric effects
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
NEW — GPU Volume Rendering
V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.
Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.
NEW — Denoised Render Elements
Denoise individual render elements for added control in compositing. Supports animation.
Full Light Select Render Element
Now with full support for GI, reflections and refractions for accurate light mixing in post.
Auto create ID mattes with support for transparency, depth of field, and motion blur.
UX & Interoperability
V-Ray Frame Buffer
Review, analyze and post-process your renders directly in V-Ray’s advanced frame buffer.
NEW — Multi-language tooltips
Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.
Cloud render check
New utility checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.
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